Loading…
AGIS 2020 has ended
Saturday, January 25 • 14:30 - 15:30
Classcraft - Gamifying classroom management

Log in to save this to your schedule, view media, leave feedback and see who's attending!

Feedback form is now closed.
Sometimes managing the behaviour of pre-teens can be challenging, mainly because the students do not identify with the strategies put in place by the teacher. The goal of this workshop for middle year teachers (Grades 5-7) is to discuss and showcase a behaviour and classroom management system that allows teachers to handle those classrooms that are deemed to be “tough to work in.” This infuses technology in the classroom that students will connect with and enjoy. Why not use the one most important thing for kids in this age bracket that students care about: gaming, to help you manage your classroom in a fun and engaging manner. This workshop will provide you with the ins and outs of how Classcraft works as well giving you an in-depth tutorial on how to implement the game in your classroom by experiencing the game yourself.

Outcomes:
The attendee will go away from the workshop with a new resource ready to be implemented into their classroom that combines a fun and engaging technology that students will enjoy, with a classroom management system that works very efficiently from a teacher’s standpoint.

Speakers
AA

Ana Abreu

STEM Coordinator, International School of Bremen
MA

Muneeb Arshid

Biology/Child Protection Officer, International School of Bremen


Saturday January 25, 2020 14:30 - 15:30 CET
Berlin